#ifndef _map_h_
#define _map_h_

using namespace std;

class Map {
    private:
        int *mData;
        int mW,mH;
    public:
        Map();
        Map(int,int);
        ~Map();
        void load(char*);
        void save(char*);
        void setTile(int,int,int);
        //void draw();
};

#endif
